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Belka Games ищет Game UI/UX- дизайнера
1 мар
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Belka Games ищет Game UI/UX- дизайнера

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Belka Games
Компания: Belka Games
Тестовое задание: Бесплатно
Кто ищет:Lead Researcher
Портфолио обязательно: Нет
Зарплата: не указана
Уровень дизайнера: Middle
We've got jobs in Poland, Lithuania, Georgia, Montenegro, and Cyprus.


We are Belka Games, a mobile game developer headquartered in Limassol, Cyprus. We are one of the top 20 grossing companies in the EU according to data.ai, and it's all thanks to our team of awesome professionals. Some facts about us:
  • We have released three projects internationally: Clockmaker, Solitaire Cruise, and Bermuda Adventures. A few more are in development.
  • More than 100 million people play our games.
  • In 2019, we began a strategic partnership with one of the world's leading companies, AppLovin, which provides solutions for mobile applications.
We came into this industry because we love making games, and we're surrounding ourselves with people who are just as enthusiastic. And, to make work fun, we create a comfortable atmosphere for our team. 

Now we are looking for an experienced Middle UI Designer for our flagship project Clockmaker.

Что будет делать дизайнер? (обязанности)

  • Develop UX flow in conjunction with the GD Conceptualize UI Finalization
  • Follow and maintain the style
  • Improve the product in accordance with market demands and trends
  • Conduct UI/UX analysis of competitor games

Скиллы дизайнера (требования)

Soft Skills:
  • Independence
  • Ability to work on a team, listen to and hear colleagues 
  • Ability to take feedback and work with it
  • High standards for the quality of your work, sense of responsibility
  • Ability to propose solutions within the framework of your responsibility zones
  • Ability to take the initiative in the interests of the project and complete work

Hard Skills:
  • Experience creating casual mobile interfaces
    (must have a portfolio)
  • Ability to conceptualize UI, offer different options, and argue for solutions
  • Confident knowledge of the basics of UX flow and the ability to build UX flow
  • Understanding of the basics of 2D drawing and the ability to work with vectors in Photoshop
  • Ability to prioritize feedback in terms of relevance/impact for the project
  • Knowledge of iOS and Android design guidelines, understanding of usability, application in practice
  • Knowledge of layout processes and resource optimization
  • Basic knowledge of typography, color science, composition, infographics, grid system
  • Creativity and artistic sense
  • Understanding of demands and trends in the mobile casual game market

Would be nice:
  • Experience creating interfaces in Unity
  • Ability to draw 2D art


  • Flexible work format.
    You can go to the office in Vilnius or Limassol, or work remotely. The main thing is to be online during working hours
  • European employment.
    We've got jobs in Poland, Lithuania, Georgia, Montenegro, and Cyprus. You can choose whichever location best suits you
  • Development.
    We offer English classes with a teacher, pay for professional conference trips, and partially compensate for training
  • Flexibility.
    Sometimes you want something new. We get it—we'll support you if you want to change positions, responsibilities, or projects
  • Collaborative solutions.
    Each team member's skills are important, so we listen to and hear each other
  • Data reliance.
    We take everyone's opinions into account, but all product decisions are based on metrics, which means no subjectivity
  • And the usual—official employment, voluntary medical insurance, compensation for sports
Experience in gamedev is a must.
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